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Tuesday, April 16, 2019

Video Game Effect Essay Example for Free

Video Game Effect EssayThere argon millions of people who duck soup highly controversial grittys like sublime Theft Auto and opposite force-out characterization games, find out that it is a game and do not do things they do in the game in existent life. If people believe that motion picture games have got behavior problems, they ar underlying issues with the gamer himself, and not with the software, but fit in to American Psychological link, almost ninety percent of kids between the ages eight and sixteen are abandoned to telly game especially the groundless one. The average girls spends almost six to eight hour workweeks contend video games which does not sound bad comparing to boys who spends an average of thirteen hours a week. Some parents reported that video games only describe virtual reality, and should not translate into real dry land problem. However, children are more than likely to imitate the actions of a character with which they classify themselv es with. In all cherry-red video games, walkoverers are often required to take point of view of the shooter or perpetrator, which fate a change of their behavior.Study shows that repetition increases learning and video games required repetition in assign to master control characters movement. If the game is waste, then the effect is a behavioral practice for a violent activity. These children who are involve in playing violent video games are more aggressive than who are not involve with these game, which at some point of their life, they leave get heart or big businessman die because of their action. Recently, parents become unaware with their kids behavior in real life.Some of them let their kids do any(prenominal) they like to do like playing violent video games for long hours or watching uncouth shows on television. Report by American Psychological Association disagree that violent video games cause behavior problems, because the choices people make cause violent behavio r. Video games, even the violent once, can be good experience. But parents need to teach their kids those video games need to be separate from reality.The choices they make in their daily life have absolutely nothing to do with video games. In fact they whitethorn be able to take out any aggressions that they have on a video game, alternatively than go out and beat someone up, that what their parents believe, but what they do not know is playing video game frequently for long hours has a huge negative on kids because it feed their brain with aggression, fury, and bit which creates problems such as poor social skills from kids to their parents and the outside world.Sociology studies shows that boys by the age of twenty-one had spend more than 10000 hours or more just by playing video games American Psychological Association wrote 97% between the age 12 to 17 in the US played video game top 10 out of 20 were violent. USA today made occupy twenty days ago about sixty percent of A merican family had sat down as family dinners, same study last year the number drop down to twenty percent. Because kids are spending their cartridge holders on video game, it creates huge problems such as poor social skills, poor grade in school, and have sex in hostile environment.Psychologist concludes, that video game is nature requirement activities, because it based on reward strategy and as human we try to be satisfied and achieved all requirements. For example, in video game mafia 2, the character is required to rob bank which is the basic objective. But if the player kills all securities without triggering the alarm, the player allow for receive bounce. Since all players love to achieve more, they will do the mission, after completing the mission they will play it again in order to get the bounces.If parents are worried that their children are addicted to violent video game and spending so much time playing it, they should set limits, like playing video game for an hou r after completing their homework, also try to encourage their children to play outside, and do new(prenominal) activity. Parents must check the Entertainment Software Rating Board (ESRB) to learn about the video games content and what age range it belongs to. Parents should strongly monitor their children about video games that they are buying, and from online games.Violent video games have been blamed for increase bullying, assaulting women, and school shooting, because violent games teach children that violence is sort to solve problems and it is acceptable in this world. Studied showed that sixty percent of middle school children who played at least one video game that rated mature has hit, beat, and assault different students. Also it shows that students who connected this violence act were enjoying inflected pain and become less forgiving. For example, in Bully the character have to fend for with teacher and other student in order to be popular in school.In other word, th is video game encourages kids to be disrespectful to the elder and to the other student. Female in violent video games are mostly present as explore to sexual contact, like being rape, get killed, and impel behind the bushes. What make it ironic is the player is rewarded by getting some extra feature. For example, in LA Noire the character is homicide, in one of his chapter the player must solve several of cases that women been rape, nude, murder, and thrown in dumpster or tree. In 1998 study shows that thirty percent of violent video games involve women been attacked and rape.Another example, in noble-minded Theft Auto, which considers one of the best seller games in 2008, player must gain money to be able to buy armor or guns so the player will target female for both reasons. First, they carry more cash, and second they weak. Schools shooting have been connected to shooting video games. Students who have been open to violent video games held more violent attitudes, had more ho stile personalities, were less forgiveness, and believed that being sadistic with other is normal. Seung-Hui Cho the student who opened fire at Virginia Tech incident.He was addicted to shooting game called takings Strike, the objective of that game is to kill the other team where character are allowed to buy guns, armor, and grenade. Every time the character kill member of the other team he rewarded with money. If parents and schools are affected by kids who play violent video games for long hours, it means media and society are affected too. Societies are concern with violence and media including the internet have extend worlds of video game, especially the violent one, such as the Hitman series, Grand Theft Auto, Mortal Kombat, and more.The character in video games may get away when he committed crime or brutal events. As adults they know the different between real life and manufacturing one, but kids do not know that. Kids might err money or attack other kids believing they w ill get away. For example, in Grand Theft Auto player can steal car, run over pedestrian, and hit another car. With kind action the police well attempt to set about you character. However, if the character were able to drive fast or hide inside building for couple of legal proceeding police will ignore you and let you free.

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